How to setup a Cocos2d-x C++ iOS Xcode Dev Environment C++ Game Development Cocos2d-x iOS Game Development By Jim Range / September 4, 2015 Xcode 6 is a great environment to develop and test Cocos2d-x games. In terms of functionality and stability Continue reading > Share
18 Things Every Cocos2d-x C++ Game Developer Should Know about Xcode C++ Game Development Cocos2d-x iOS Game Development By Jim Range / August 31, 2015 There are many things that an iOS C++ Cocos2d-x Game Developer needs to know in order to successfully Continue reading > Share
Cocos2d-x Cross-Platform Game Development for iOS, Android, and Windows Phone 8 Android Game Development Cocos2d-x iOS Game Development Publishing Games Windows Phone Game Development By Jim Range / December 12, 2014 Cocos2d-x Cross Platform Development for iOS, Android, and Windows Phone 8 I started creating iPhone Continue reading > Share
Presentation: Making Games with Cocos2d & Chipmunk Physics Cocos2d iOS Game Development Physics Engines Publishing Games By Jim Range / September 11, 2012 Tonight I have the privilege of giving a presentation at the CocoaHeads Chicago (CAWUG) monthly meeting. While Continue reading > Share
Custom Drawing with OpenGL ES 2.0 in Cocos2d 2.0 Cocos2d iOS Game Development By Jim Range / August 14, 2012 Cocos2d 2.0 is a flexible game engine that leverages OpenGL ES 2.0 to render graphics. A developer Continue reading > Share
How to make a Ragdoll with Chipmunk Physics & Cocos2d Cocos2d iOS Game Development Physics Engines By Jim Range / July 16, 2012 This tutorial includes the full source code of the Rag Doll Stunt Man project and covers the details Continue reading > Share