How To Hire a Mobile App Developer App Development By Jim Range / May 27, 2016 Hiring a business or individual to make an app for you can seem like an overwhelming task to undertake. Continue reading > Share
How to Make a Mobile App That Attracts Raving Fans App Development By Jim Range / May 16, 2016 Creating a mobile app in some ways is just like creating any other product. We build products to provide Continue reading > Share
How To Get Artwork, Sound Effects and Music For Your Mobile App App Development By Jim Range / October 4, 2015 Options for Acquiring Image/Audio Assets If you are making a mobile app, you most likely will need to Continue reading > Share
Crash Course in C++ for Cocos2d-x Developers (Part 1) C++ Game Development Cocos2d-x By Jim Range / September 10, 2015 This is a crash course in programming in C++ for making games with Cocos2d-x. If you have never learned Continue reading > Share
Crash Course in C++ for Cocos2d-x Developers (Part 2) C++ Game Development Cocos2d-x By Jim Range / September 9, 2015 Prerequisites This article assumes that you already know the basics of C++ described in Crash Course Continue reading > Share
How to setup a Cocos2d-x C++ iOS Xcode Dev Environment C++ Game Development Cocos2d-x iOS Game Development By Jim Range / September 4, 2015 Xcode 6 is a great environment to develop and test Cocos2d-x games. In terms of functionality and stability Continue reading > Share
How to Setup a Cocos2d-x C++ Android Eclipse Dev Environment (Mac) Android Game Development C++ Game Development Cocos2d-x By Jim Range / September 3, 2015 Here are the basic steps to get up and running with an Eclipse Cocos2d-x development environment. 1) Continue reading > Share
Mobile Game Publishing 101 Publishing Games By Jim Range / September 1, 2015 Making mobile games is a lot of fun. But even after the game is complete, you have finished testing it Continue reading > Share
18 Things Every Cocos2d-x C++ Game Developer Should Know about Xcode C++ Game Development Cocos2d-x iOS Game Development By Jim Range / August 31, 2015 There are many things that an iOS C++ Cocos2d-x Game Developer needs to know in order to successfully Continue reading > Share
13 Things Every Cocos2d-x C++ Android Game Developer Should Know Android Game Development C++ Game Development Cocos2d-x By Jim Range / August 28, 2015 There are many things that an Android C++ Cocos2d-x Game Developer needs to know in order to successfully Continue reading > Share
How to Debug Cocos2d-x C++ Native Code on Android in Eclipse Android Game Development C++ Game Development Cocos2d-x By Jim Range / April 28, 2015 Android NDK debugging with an IDE can be a challenge. It would be great if Google would create an IDE Continue reading > Share
Is a Solid-State Drive the Best Upgrade to Improve the Speed of Your Mac? Uncategorized By Jim Range / January 14, 2015 First Some Background Information About a year ago I was considering buying the new Mac Pro that came Continue reading > Share
Cocos2d-x Cross-Platform Game Development for iOS, Android, and Windows Phone 8 Android Game Development Cocos2d-x iOS Game Development Publishing Games Windows Phone Game Development By Jim Range / December 12, 2014 Cocos2d-x Cross Platform Development for iOS, Android, and Windows Phone 8 I started creating iPhone Continue reading > Share
Advertising in Mobile Games – Is it a good idea? Publishing Games By Jim Range / December 12, 2014 Advertising in Games – Is it a good idea? It’s fun to make games. And it is exciting to see millions Continue reading > Share
Presentation: Making Games with Cocos2d & Chipmunk Physics Cocos2d iOS Game Development Physics Engines Publishing Games By Jim Range / September 11, 2012 Tonight I have the privilege of giving a presentation at the CocoaHeads Chicago (CAWUG) monthly meeting. While Continue reading > Share
Custom Drawing with OpenGL ES 2.0 in Cocos2d 2.0 Cocos2d iOS Game Development By Jim Range / August 14, 2012 Cocos2d 2.0 is a flexible game engine that leverages OpenGL ES 2.0 to render graphics. A developer Continue reading > Share
How to make a Ragdoll with Chipmunk Physics & Cocos2d Cocos2d iOS Game Development Physics Engines By Jim Range / July 16, 2012 This tutorial includes the full source code of the Rag Doll Stunt Man project and covers the details Continue reading > Share
Securing Data in iPhone/iPad/iPod Apps Uncategorized By Jim Range / July 12, 2012 Mobile apps can do all sorts of really cool things. As an app is used, it often generates data. This Continue reading > Share
Crunching Apple App Sales Data – Show Me The Money Publishing Games By Jim Range / July 12, 2012 Want More Detail about Your Daily App Sales? So you are an app developer or publisher. You published Continue reading > Share