Presentation: Making Games with Cocos2d & Chipmunk Physics Cocos2d iOS Game Development Physics Engines Publishing Games By Jim Range / September 11, 2012 Tonight I have the privilege of giving a presentation at the CocoaHeads Chicago (CAWUG) monthly meeting. While Continue reading > Share
How to make a Ragdoll with Chipmunk Physics & Cocos2d Cocos2d iOS Game Development Physics Engines By Jim Range / July 16, 2012 This tutorial includes the full source code of the Rag Doll Stunt Man project and covers the details Continue reading > Share